Music player

Create a ZKMediaPlayer object of type ZKMediaPlayer::E_MEDIA_TYPE_AUDIO

static ZKMediaPlayer sPlayer(ZKMediaPlayer::E_MEDIA_TYPE_AUDIO);

Register message listener

// The message monitoring interface is as follows
class PlayerMessageListener : public ZKMediaPlayer::IPlayerMessageListener {
public:
    virtual void onPlayerMessage(ZKMediaPlayer *pMediaPlayer, int msg, void *pMsgData) {
        switch (msg) {
        case ZKMediaPlayer::E_MSGTYPE_ERROR_INVALID_FILEPATH:
        case ZKMediaPlayer::E_MSGTYPE_ERROR_MEDIA_ERROR:
            // Error message
            break;

        case ZKMediaPlayer::E_MSGTYPE_PLAY_STARTED:
            // Start playback message
            break;

        case ZKMediaPlayer::E_MSGTYPE_PLAY_COMPLETED:
            // Stop playback message
            break;
        }
    }
};
static PlayerMessageListener sPlayerMessageListener;


// Register message monitoring
sPlayer.setPlayerMessageListener(&sPlayerMessageListener);

Operation interface description

sPlayer.play("/mnt/extsd/music/test.mp3");    // Play the file in the specified path
sPlayer.pause();    // Pause playback
sPlayer.resume();    // Resume playback
sPlayer.seekTo(int msec);    // Jump to msec time to play, msec unit: ms
sPlayer.stop();    // Stop playback
sPlayer.isPlaying();    // Is it playing?, return type is bool
sPlayer.getDuration();        // Get the total time of current playing music
sPlayer.getCurrentPosition();    // Get the current playing time of the currently playing song
sPlayer.setVolume(0.5, 0.5);    // Set media volume, volume range: 0.0 ~ 1.0

[!Note] The audio file to be played cannot be too short. Too short may cause impossible to playing.

For the complete code, see Sample Code MusicDemo project in the sample

powered by Gitbooklast modified: 2020-12-08 18:24:17

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