Music player

ZKMediaPlayer:: E_MEDIA_TYPE_AUDIOタイプのZKMediaPlayerクラスオブジェクトを生成します

static ZKMediaPlayer sPlayer(ZKMediaPlayer::E_MEDIA_TYPE_AUDIO);

メッセージ監視関数を登録します。

// The message monitoring interface is as follows
class PlayerMessageListener : public ZKMediaPlayer::IPlayerMessageListener {
public:
    virtual void onPlayerMessage(ZKMediaPlayer *pMediaPlayer, int msg, void *pMsgData) {
        switch (msg) {
        case ZKMediaPlayer::E_MSGTYPE_ERROR_INVALID_FILEPATH:
        case ZKMediaPlayer::E_MSGTYPE_ERROR_MEDIA_ERROR:
            // Error message
            break;

        case ZKMediaPlayer::E_MSGTYPE_PLAY_STARTED:
            // Start playback message
            break;

        case ZKMediaPlayer::E_MSGTYPE_PLAY_COMPLETED:
            // Stop playback message
            break;
        }
    }
};
static PlayerMessageListener sPlayerMessageListener;


// Register message monitoring
sPlayer.setPlayerMessageListener(&sPlayerMessageListener);

メンバ関数の説明

sPlayer.play("/mnt/extsd/music/test.mp3");    // Play the file in the specified path
sPlayer.pause();    // Pause playback
sPlayer.resume();    // Resume playback
sPlayer.seekTo(int msec);    // Jump to msec time to play, msec unit: ms
sPlayer.stop();    // Stop playback
sPlayer.isPlaying();    // Is it playing?, return type is bool

sPlayer.getDuration();        // Get the total time of current playing music
sPlayer.getCurrentPosition();    // Get the current playing time of the currently playing song

sPlayer.setVolume(0.5, 0.5);    // Set media volume, volume range: 0.0 ~ 1.0

[!Note] オーディオファイルの再生時間が短すぎる場合、プレイができない場合があります。

Sample CodeMusicDemoプロジェクト参照してください

powered by Gitbooklast modified: 2020-12-02 15:18:24

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